Flugpark Full-Real Server
Sortie: 05.04.2020 - 17:12 Disconnect
pilot: =RS=Revell
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{% trans 'The results of this sortie are not included in the statistics of the pilot because of the disconnect' %}
17:12:41
respawn
17:16:50
damaged - 0.2%
AI
S.E.5a
17:16:50
damaged - 0.1%
AI
S.E.5a
17:16:51
damaged - 0.3%
AI
S.E.5a
17:16:53
damaged - 0.1%
AI
S.E.5a
17:16:54
damaged - 1.4%
AI
S.E.5a
17:16:54
damaged - 0.2%
AI
S.E.5a
17:16:58
damaged - 0.1%
AI
S.E.5a
17:16:58
damaged - 0.1%
AI
S.E.5a
17:16:58
damaged - 0.1%
AI
S.E.5a
17:17:03
damaged - 0.1%
AI
S.E.5a
17:17:03
damaged - 0.1%
AI
S.E.5a
17:17:06
damaged - 0.1%
AI
S.E.5a
17:17:06
damaged - 0.1%
AI
S.E.5a
17:17:06
damaged - 0.1%
AI
S.E.5a
17:17:06
damaged - 0.1%
AI
S.E.5a
17:17:06
damaged - 0.1%
AI
S.E.5a
17:17:06
damaged - 0.3%
AI
S.E.5a
17:17:06
damaged - 0.2%
AI
S.E.5a
17:17:12
wounded - 45.5%
AI
pilot
17:17:12
damaged - 5.7%
AI
S.E.5a
17:17:12
damaged - 0.7%
AI
S.E.5a
17:17:12
damaged - 0.1%
AI
S.E.5a
17:17:16
damaged - 0.8%
AI
S.E.5a
17:17:16
damaged - 0.1%
AI
S.E.5a
17:17:35
damaged - 0.2%
AI
S.E.5a
17:17:35
damaged - 0.1%
AI
S.E.5a
17:17:35
damaged - 0.3%
AI
S.E.5a
17:17:35
wounded - 46.7%
AI
pilot
17:17:35
damaged - 6.1%
AI
S.E.5a
17:17:35
damaged - 0.8%
AI
S.E.5a
17:17:35
damaged - 0.1%
AI
S.E.5a
17:18:33
SHOTDOWN
AI
S.E.5a
17:18:33
KILLED
AI
pilot
17:20:49
damaged - 0.2%
AI
S.E.5a
17:21:06
damaged - 0.4%
AI
S.E.5a
17:21:06
damaged - 0.1%
AI
S.E.5a
17:21:06
damaged - 0.8%
AI
S.E.5a
17:21:06
damaged - 0.1%
AI
S.E.5a
17:21:06
damaged - 0.1%
AI
S.E.5a
17:21:16
damaged - 0.1%
AI
S.E.5a
17:21:16
damaged - 0.1%
AI
S.E.5a
17:21:27
damaged - 0.4%
AI
S.E.5a
17:21:27
damaged - 1.0%
AI
S.E.5a
17:21:27
damaged - 0.1%
AI
S.E.5a
17:21:32
damaged - 0.1%
AI
S.E.5a
17:21:33
damaged - 1.4%
AI
S.E.5a
17:21:33
damaged - 0.2%
AI
S.E.5a
17:21:33
wounded - 49.5%
AI
pilot
17:21:33
damaged - 94.9%
AI
S.E.5a
17:21:33
SHOTDOWN
AI
S.E.5a
17:21:33
wounded - 50.4%
AI
pilot
17:21:37
wounded - 0.1%
AI
pilot
17:21:37
KILLED
AI
pilot
* Ammo types are not attached to damage logs in the log files. "Ammo hit" logs are attached via processing to damage logs using an educated guess, so it may be incorrect.